My work

 Screenshot from the Curious prototype, showing a teacher moving around a futuristic classroom.

Game-based RSE: Curious

I'm currently working with Curious, a new digital platform that uses a game-based approach to aid the delivery of relationships and sex education (RSE) in schools.

My work has centred on designing mechanics and gameplay systems that are fun, engaging and accessible, but also communicate the subject material in a sensitive and appropriate way.

 Screen shot from Little Garden in the City, showing the protagonist standing in a community garden.

Mindfulness Teaching: Little Garden in the City

This unfinished project aimed to teach emotional self-care practices by combining relaxing farming sim gameplay with a thoughtful narrative.

The experience was designed to be slow-paced and meditative, with players encouraged to take their time exploring the cosy garden location and getting to know the cast of positive characters who frequent it.

 Screenshot from Chapter 1, showing pixel art of a man looking at a monkey in a tree

Encouraging Creativity: Chapter 1

An educational exploration game that supports young people to write their own stories.

Players must write solutions to bypass in-game obstacles. The game then uses natural language processing to generate writing prompts based on what the player has already written, providing a structured learning experience whilst also showcasing the power of games as educational tools.

 The Experiments in Play exhibition; visitors are milling around the open plan event space and sat at computers trying different games.

Exhibition: Experiments in Play

In 2019, I co-produced an exhibition at Goldsmiths, University of London, showcasing inventive and experimental playful experiences at the intersection of games, interactive design, and creative technology.